TitanFall Announced As Respawn’s Debut Game
Microsoft Exclusive Is All About The Giant Mechs
New studio Respawn has revealed its debut title – TitanFall.
The EA-published online FPS, details of which appeared via US mag Game Informer (and NeoGAF), is set to be a Microsoft exclusive, with Xbox One, Xbox 360 and PC versions planned for release in spring 2014.
According to Game Informer, the title is a multiplayer centric shooter featuring “big mech-style walkers” called Titans. Bad luck all you single-player only fans out there.
Players can pilot Titans and move with “great agility” in battles against both other mechs and combatants on the ground.
Gameplay is described as strategic, with players surviving longer than in an average Call of Duty match. According to GI, players on the ground are equipped with multiple weapons, can double jump and take town Titans by climbing on board and shooting their “brains”.
Maps will be inhabited by both human and AI enemies, the latter of which can be hacked for assistance in battle. Players can even have their own Titan mech follow them and attack opponents, GI says.
Respawn has been working on the project since its formation in 2010, with publishing duties handled by EA.
The developer is targeting PC and next-gen as its main platforms for TitanFall, with the current-gen Xbox 360 version developed by another developer.
The game is powered by Valve’s Source engine, which Respawn says it has rewritten for next-gen platforms, saving development time and apparently ensuring 60 frames-per-second.
It’s also been reported that the game will be Microsoft exclusive because developing it for multiple platforms would be too difficult for Respawn’s small development team.