Killer Is Dead Gets A Viewtiful Trailer
All The Colours Of The Rainbow
New details of Goicha Suda’s latest brainchild, Killer is Dead, have been revealed in an interview with the Japanese magazine Famitsu.
Translated by Polygon, Suda51 said “Development has already been ongoing for an extended period of time. It’s the first game in the ‘assassin’ series that Grasshopper Manufacture has worked on in a while, a title that picks up where Killer7 and No More Heroes left off.”
The game’s art style draws obvious similarities to Suda51’s previous work, though he was keen to point out the difference that the current-gen consoles added graphical grunt will provide. “We’re trying to make a game that we’d only be able to make right now, at this point in time. The result is seen in our unique high-contrast shading seen in the graphics, as well as the high-speed wrestling-like action.”
The game is set in the near-future where cyber-enhancements have become the norm. The game’s main protagonist, Mondo Zappa, features a weapon embedded in his left arm that can be converted into guns, drills, and other objects.
“It’s the story of a man who doesn’t show himself much in the public world, but still worms his way into society and mercilessly eliminates the evil dispersed in it. It’s a personal story, not one that’s conscious of the chaos going on in the real world at the moment, but you might get more than a taste of that in the end anyway.”
The game is due out this summer in Japan .