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Jan 8th
2013

DayZ Release Date Pushed Back

Improvements Apparently Needed

DayZ has been delayed so Bohemia Interactive can work on the game for longer.

Project lead Dean Hall told fans on his blog that the DayZ release date, which was initially schedule for 2012, had slipped so that improvements could be made to the game.

“Put simply, DayZ Standalone isn’t here because we had the chance to go from making a game that was just the mod improved slightly, packaged simply, and sold – to actually redeveloping the engine and making the game the way we all dreamed it could be,” he said.

“This blew any initial plans we had dictated to pieces.”

The studio will now be sending out closed beta invites to 500-1000 fans, who will assist in testing that the game’s architecture functioning correctly.

“This closed test will be focused purely on architecture, not the game design,” Hall said.

“Once we have confirmed fixes for issues arising from the closed test, we will then reschedule an internal date for our public release.”

DayZ began as a zombie mod for the military shooter ArmA 2. After more than a million people registered for the game, Czech studio Bohemia Interactive announced that it would be developing a standalone version for PC.

In the latest message to fans of the game, Hall went on to say that the mod has undergone “profound and major architectural changes” as well as an “overhaul of the inventory system”.

About The Author

Joe Martin is the News Contributor at Awesome Games. A multi-media journalist working in the national press by day and avid gamer by night, Joe has spent the last few years sounding off about gaming and the games industry to anyone who'll listen.

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