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Why do hard games generally make good games?

Why Do Hard Games Generally Make Good Games?

March 26, 2015 | by Ryan Dean

With From Software’s Bloodborne, the follow-up to the immensely difficult Souls series, creeping onto our consoles this week, it seems like an appropriate time to look at the bizarre correlation in our industry between difficulty and distinction...

Conker's Big Reunion deserves our support

Conker’s Big Reunion Deserves Our Support

March 24, 2015 | by Adam Vjestica

When Conker chainsawed his way through the Project Spark logo during Microsoft's E3 conference last year, the gaming population collectively held their breath in anticipation. Had the foul-mouthed, beer-swigging squirrel finally returned?...

Retro Reflections

  • The House of the Dead retro reflection

    The House of the Dead Retro Reflection

    March 20, 2015 | by Rhys Wood

    Ah, the pre-millennial arcade scene. Where the games were addictive, the cabinets attractive and the prices affordable enough that you didn't care how much you spent...

  • Sonic The Fighters retro reflection

    Sonic The Fighters Retro Reflection

    March 3, 2015 | by Aidan Fundamenski

    There was a time, believe it or not, when Sonic the Hedgehog was a household name. With as much edge as hedge, Sega’s blue speed demon was “killer-app incarnate”, single-handedly selling the Genesis...

  • Prince of Persia: The Sands of Time retro reflection

    Prince of Persia: The Sands of Time Retro Reflection

    February 25, 2015 | by Ryan Dean

    If you’ve read anything about Monolith’s Shadow of Mordor recently, then apart from being more up to date with video games than I am, you also probably know that it borrows heavily from Ubisoft’s huge Assassin’s Creed franchise...

  • Metroid Prime retro reflection

    Metroid Prime Retro Reflection

    February 16, 2015 | by Rhys Wood

    When a new Metroid game was announced for the Nintendo GameCube way back in 2001, fans of the series the world over collectively filled their trousers with smelly excitement...

  • north and south retro reflection

    North & South Retro Reflection

    February 3, 2015 | by Vince Shuley

    There was quite a lot of American Civil War history in my house growing up. We weren't an American family (Australian, in fact), but my father was rather fond of the PBS mini-series The Civil War...

  • Metal Gear Solid 3: Snake Eater retro reflection

    Metal Gear Solid 3: Snake Eater Retro Reflection

    January 21, 2015 | by Illiya Vjestica

    Metal Gear Solid 3: Snake Eater is the game that changed everything for me. Its incredibly deep storyline, unexpected humour and survivalist stealth-action gameplay is the pinnacle of true happiness and my favourite...

  • Star Wars: Episode 1 Racer retro reflection

    Star Wars: Episode 1 Racer Retro Reflection

    January 13, 2015 | by Aidan Fundamenski

    So many Star Wars games, so many memories. From 1997 when the original films were re-released in theaters, to 2005 when the last prequel film came out, LucasArts put out so many Star Wars titles, it was practically its own genre...

  • Legacy of Kain: Soul Reaver retro reflection

    Soul Reaver Retro Reflection

    January 12, 2015 | by Ryan Dean

    In 1999, amongst the releases of massive games such as Super Smash Bros. for the N64 and Final Fantasy VIII for the PS1, little known developer Crystal Dynamics (Pandemonium, Tomb Raider Legend) crept out of the darkness with the atmospheric...

Latest Posts

5 SEGA Franchises that Desperately Need a Revival

April 1, 2015 | by Rhys Wood

Sega are without a doubt one of my favourite companies in the games industry. Much like Nintendo, they’ve developed games that have put gameplay and fun above all else, understanding the importance of customer satisfaction, and utilising several high quality franchises to keep those hungry fans coming back for more…

Can Hellblade Save the Gaming Industry?

March 30, 2015 | by Ryan Dean

You might be forgiven for not having heard of Hellblade; we covered it briefly back when it was announced in August last year, but since then, amidst the slew of highly-anticipated big action/adventure releases like MGSV: The Phantom Pain and Bloodborne…